adding zigzag lines for geraldine
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@ -29,7 +29,7 @@ void main(){
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st.x *= u_resolution.x/u_resolution.y;
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st *= 10.;
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st = zigzag(st, 3.);
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st = wave(st, 3.);
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vec3 color = vec3(line(st,.5));
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gl_FragColor = vec4(color, 1.0);
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}
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@ -51,7 +51,7 @@ The following is a list of examples present in this book.
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* [Patterns](../09/)
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- Grid: [making](../edit.html#09/grid-making.frag), [final](../edit.html#09/grid.frag), [grid of +](../edit.html#09/cross.frag) and [fine grid](../edit.html#09/fine-grid.frag)
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- [Lines](../edit.html#09/lines.frag)
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- [Lines](../edit.html#09/lines.frag), [zigzag/wave lines](../edit.html#09/zigzag-lines.frag)
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- [Checks](../edit.html#09/checks.frag)
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- [Diamond tiles](../edit.html#09/diamondtiles.frag)
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- [Bricks](../edit.html#09/bricks.frag)
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