fixing links
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@ -38,11 +38,11 @@ Not much! If you have a modern browser that can do WebGL (like Chrome, Firefox o
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Alternatively, based on what you have or what you need from this book you can:
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- [Make a off-line version of this book](../90/)
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- [Make a off-line version of this book](http://thebookofshaders.com/appendix/index.html#00.md)
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- [Run the examples on a RaspberryPi without a browser](../91/)
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- [Run the examples on a RaspberryPi without a browser](http://thebookofshaders.com/appendix/index.html#01.md)
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- [Make a PDF of the book to print](../92/)
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- [Make a PDF of the book to print](http://thebookofshaders.com/appendix/index.html#02.md)
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- Use the [on-line repository](https://github.com/patriciogonzalezvivo/thebookofshaders) to help resolve issues and share code.
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@ -51,8 +51,8 @@ This is a gentle step-by-step guide through the abstract and complex universe of
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* Reflect and refract
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* [Appendix](appendix/)
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* [How can I navigate this book offline?](http://thebookofshaders.com/appendix/index.html#02.md)
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* [How to use this book in a classroom with RaspberryPi?](http://thebookofshaders.com/appendix/index.html#02.md)
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* [How can I navigate this book offline?](http://thebookofshaders.com/appendix/index.html#00.md)
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* [How to use this book in a classroom with RaspberryPi?](http://thebookofshaders.com/appendix/index.html#01.md)
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* [How to print this book?](http://thebookofshaders.com/appendix/index.html#02.md)
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## About the Author
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