remove in radians since its obvious
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@ -27,7 +27,7 @@ void main(){
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// Angle from the current pixel
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float a = atan(st.x,st.y)+PI;
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// Angular spacing between vertices of shape (in radians)
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// Angular spacing between vertices of shape
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float r = TWO_PI/float(N);
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// Shaping function that modulate the distance
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