RosettaCodeData/Task/Bitmap-Midpoint-circle-algo.../Haskell/bitmap-midpoint-circle-algo...

29 lines
1.3 KiB
Haskell

module Circle where
import Data.List
type Point = (Int, Int)
-- Takes the center of the circle and radius, and returns the circle points
generateCirclePoints :: Point -> Int -> [Point]
generateCirclePoints (x0, y0) radius
-- Four initial points, plus the generated points
= (x0, y0 + radius) : (x0, y0 - radius) : (x0 + radius, y0) : (x0 - radius, y0) : points
where
-- Creates the (x, y) octet offsets, then maps them to absolute points in all octets.
points = concatMap generatePoints $ unfoldr step initialValues
generatePoints (x, y)
= [(xop x0 x', yop y0 y') | (x', y') <- [(x, y), (y, x)], xop <- [(+), (-)], yop <- [(+), (-)]]
-- The initial values for the loop
initialValues = (1 - radius, 1, (-2) * radius, 0, radius)
-- One step of the loop. The loop itself stops at Nothing.
step (f, ddf_x, ddf_y, x, y) | x >= y = Nothing
| otherwise = Just ((x', y'), (f', ddf_x', ddf_y', x', y'))
where
(f', ddf_y', y') | f >= 0 = (f + ddf_y' + ddf_x', ddf_y + 2, y - 1)
| otherwise = (f + ddf_x, ddf_y, y)
ddf_x' = ddf_x + 2
x' = x + 1