RosettaCodeData/Task/Ray-casting-algorithm/Fortran/ray-casting-algorithm-2.f

78 lines
1.7 KiB
Fortran

module Ray_Casting_Algo
use Polygons
implicit none
real, parameter, private :: eps = 0.00001
private :: ray_intersects_seg
contains
function ray_intersects_seg(p0, a0, b0) result(intersect)
type(point), intent(in) :: p0, a0, b0
logical :: intersect
type(point) :: a, b, p
real :: m_red, m_blue
p = p0
! let variable "a" be the point with smallest y coordinate
if ( a0%y > b0%y ) then
b = a0
a = b0
else
a = a0
b = b0
end if
if ( (p%y == a%y) .or. (p%y == b%y) ) p%y = p%y + eps
intersect = .false.
if ( (p%y > b%y) .or. (p%y < a%y) ) return
if ( p%x > max(a%x, b%x) ) return
if ( p%x < min(a%x, b%x) ) then
intersect = .true.
else
if ( abs(a%x - b%x) > tiny(a%x) ) then
m_red = (b%y - a%y) / (b%x - a%x)
else
m_red = huge(m_red)
end if
if ( abs(a%x - p%x) > tiny(a%x) ) then
m_blue = (p%y - a%y) / (p%x - a%x)
else
m_blue = huge(m_blue)
end if
if ( m_blue >= m_red ) then
intersect = .true.
else
intersect = .false.
end if
end if
end function ray_intersects_seg
function point_is_inside(p, pol) result(inside)
logical :: inside
type(point), intent(in) :: p
type(polygon), intent(in) :: pol
integer :: i, cnt, pa, pb
cnt = 0
do i = lbound(pol%vertices,1), ubound(pol%vertices,1), 2
pa = pol%vertices(i)
pb = pol%vertices(i+1)
if ( ray_intersects_seg(p, pol%points(pa), pol%points(pb)) ) cnt = cnt + 1
end do
inside = .true.
if ( mod(cnt, 2) == 0 ) then
inside = .false.
end if
end function point_is_inside
end module Ray_Casting_Algo