RosettaCodeData/Task/Maze-generation/Lua/maze-generation-4.lua

10 lines
285 B
Lua

require "maze"
require "backtracker"
maze = Maze:Create(30, 10, true)
--[[ Maze generation depends on the random seed, so you will get exactly
identical maze every time you pass exactly identical seed ]]
math.randomseed(os.time())
Maze:Backtracker(maze)
print(maze:tostring())