RosettaCodeData/Task/Evolutionary-algorithm/REXX/evolutionary-algorithm-3.rexx

46 lines
2.6 KiB
Rexx

/*REXX program demonstrates an evolutionary algorithm (using mutation).*/
parse arg children MR seed . /*get options (maybe) from C.L. */
if children=='' then children = 10 /*# of children produced each gen*/
if MR =='' then MR = "4%" /*the char Mutation Rate each gen*/
if right(MR,1)=='%' then MR=strip(MR,,"%")/100 /*expressed as %? Adjust*/
if seed\=='' then call random ,,seed /*allow the runs to be repeatable*/
abc = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ ' ; Labc=length(abc)
do i=0 for Labc /*define array (faster compare), */
A.i=substr(abc, i+1, 1) /* it's better than picking out a*/
end /*i*/ /* byte from a character string. */
target= 'METHINKS IT IS LIKE A WEASEL' ; Ltar=length(target)
do i=1 for Ltar /*define array (faster compare), */
T.i=substr(target, i, 1) /*it's better than a byte-by-byte*/
end /*i*/ /*compare using character strings*/
parent= mutate( left('', Ltar), 1) /*gen rand str,same length as tar*/
say center('target string', Ltar, '') "children" 'mutationRate'
say target center(children, 8) center((MR*100/1)'%', 12) ; say
say center('new string', Ltar, '') "closeness" 'generation'
do gen=0 until parent==target; close=fitness(parent)
almost=parent
do children; child=mutate(parent, MR)
_=fitness(child); if _<=close then iterate
close=_; almost=child
say almost right(close, 9) right(gen, 10)
end /*children*/
parent=almost
end /*gen*/
exit /*stick a fork in it, we're done.*/
/*───────────────────────────────────FITNESS subroutine─────────────────*/
fitness: parse arg x; hit=0; do k=1 for Ltar
hit=hit + (substr(x,k,1) == T.k)
end /*k*/
return hit
/*───────────────────────────────────MUTATE subroutine──────────────────*/
mutate: parse arg x,rate,? /*set ? to a null, x=string. */
do j=1 for Ltar; r=random(1, 100000)
if .00001*r<=rate then do; _=r//Labc; ?=? || A._; end
else ?=? || substr(x,j,1)
end /*j*/
return ?