RosettaCodeData/Task/Ray-casting-algorithm/REXX/ray-casting-algorithm.rexx

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Rexx

/*REXX pgm checks to see if a horizontal ray from point P intersects a polygon*/
call points 5 5, 5 8, -10 5, 0 5, 10 5, 8 5, 10 10
A=2.5; B=7.5 /*◄───for shorter args*/
call poly 0 0, 10 0, 10 10, 0 10 ; call test 'square'
call poly 0 0, 10 0, 10 10, 0 10, A A, B A, B B, A B ; call test 'square hole
call poly 0 0, A A, 0 10, A B, B B, 10 10, 10 0 ; call test 'irregular'
call poly 3 0, 7 0, 10 5, 7 10, 3 10, 0 5 ; call test 'hexagon'
exit /*stick a fork in it, we're all done. */
/*────────────────────────────────────────────────────────────────────────────*/
in_out: procedure expose point. poly.; parse arg p; #=0
do side=1 to poly.0 by 2; #=#+ray_intersect(p,side)
end /*side*/
return #//2 /*ODD is inside. EVEN is outside. */
/*────────────────────────────────────────────────────────────────────────────*/
points: n=0; v='POINT.'; do j=1 for arg(); n=n+1; _=arg(j); parse var _ xx yy
call value v||n'.X',xx
call value v||n'.Y',yy
end /*j*/
call value v'0',n /*define the number of points.*/
return
/*────────────────────────────────────────────────────────────────────────────*/
poly: n=0; v='POLY.'; parse arg Fx Fy /* [↓] process the X,Y points*/
do j=1 for arg(); n=n+1; _=arg(j); parse var _ xx yy
call value v||n'.X', word(_,1); call value v||n'.Y', word(_,2)
if n//2 then iterate
n=n+1
call value v||n'.X', word(_,1); call value v||n'.Y', word(_,2)
end /*j*/
n=n+1
call value v||n".X", Fx; call value v||n".Y", Fy; call value v'0',n
return /*POLY.0 is number of segments/sides.*/
/*────────────────────────────────────────────────────────────────────────────*/
ray_intersect: procedure expose point. poly.; parse arg ?,s; sp=s+1
epsilon='1e' || (digits()%2); infinity='1e' || (digits() *2)
Px=point.?.x; Ax=poly.s.x; Ay=poly.s.y
Py=point.?.y; Bx=poly.sp.x; By=poly.sp.y /* [↓] do a swap*/
if Ay>By then parse value Ax Ay Bx By with Bx By Ax Ay
if Py=Ay | Py=By then Py=Py+epsilon
if Py<Ay | Py>By | Px>max(Ax,Bx) then return 0
if Px<min(Ax,Bx) then return 1
if Ax\=Bx then m_red =(By-Ay)/(Bx-Ax)
else m_red =infinity
if Ax\=Px then m_blue=(Py-Ay)/(Px-Ax)
else return 1
return m_blue>=m_red
/*────────────────────────────────────────────────────────────────────────────*/
test: say; do k=1 for point.0; say right(' ['arg(1)"] point:",30),
right(point.k.x', 'point.k.y, 9) " is ",
word('outside inside', in_out(k)+1)
end /*k*/
return