RosettaCodeData/Task/Maze-solving/Java/maze-solving-2.java

183 lines
4.8 KiB
Java

import java.awt.*;
import java.awt.event.*;
import java.awt.geom.Path2D;
import java.util.*;
import javax.swing.*;
public class MazeGenerator extends JPanel {
enum Dir {
N(1, 0, -1), S(2, 0, 1), E(4, 1, 0), W(8, -1, 0);
final int bit;
final int dx;
final int dy;
Dir opposite;
// use the static initializer to resolve forward references
static {
N.opposite = S;
S.opposite = N;
E.opposite = W;
W.opposite = E;
}
Dir(int bit, int dx, int dy) {
this.bit = bit;
this.dx = dx;
this.dy = dy;
}
};
final int nCols;
final int nRows;
final int cellSize = 25;
final int margin = 25;
final int[][] maze;
LinkedList<Integer> solution;
public MazeGenerator(int size) {
setPreferredSize(new Dimension(650, 650));
setBackground(Color.white);
nCols = size;
nRows = size;
maze = new int[nRows][nCols];
solution = new LinkedList<>();
generateMaze(0, 0);
addMouseListener(new MouseAdapter() {
@Override
public void mousePressed(MouseEvent e) {
new Thread(() -> {
solve(0);
}).start();
}
});
}
@Override
public void paintComponent(Graphics gg) {
super.paintComponent(gg);
Graphics2D g = (Graphics2D) gg;
g.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g.setStroke(new BasicStroke(5));
g.setColor(Color.black);
// draw maze
for (int r = 0; r < nRows; r++) {
for (int c = 0; c < nCols; c++) {
int x = margin + c * cellSize;
int y = margin + r * cellSize;
if ((maze[r][c] & 1) == 0) // N
g.drawLine(x, y, x + cellSize, y);
if ((maze[r][c] & 2) == 0) // S
g.drawLine(x, y + cellSize, x + cellSize, y + cellSize);
if ((maze[r][c] & 4) == 0) // E
g.drawLine(x + cellSize, y, x + cellSize, y + cellSize);
if ((maze[r][c] & 8) == 0) // W
g.drawLine(x, y, x, y + cellSize);
}
}
// draw pathfinding animation
int offset = margin + cellSize / 2;
Path2D path = new Path2D.Float();
path.moveTo(offset, offset);
for (int pos : solution) {
int x = pos % nCols * cellSize + offset;
int y = pos / nCols * cellSize + offset;
path.lineTo(x, y);
}
g.setColor(Color.orange);
g.draw(path);
g.setColor(Color.blue);
g.fillOval(offset - 5, offset - 5, 10, 10);
g.setColor(Color.green);
int x = offset + (nCols - 1) * cellSize;
int y = offset + (nRows - 1) * cellSize;
g.fillOval(x - 5, y - 5, 10, 10);
}
void generateMaze(int r, int c) {
Dir[] dirs = Dir.values();
Collections.shuffle(Arrays.asList(dirs));
for (Dir dir : dirs) {
int nc = c + dir.dx;
int nr = r + dir.dy;
if (withinBounds(nr, nc) && maze[nr][nc] == 0) {
maze[r][c] |= dir.bit;
maze[nr][nc] |= dir.opposite.bit;
generateMaze(nr, nc);
}
}
}
boolean withinBounds(int r, int c) {
return c >= 0 && c < nCols && r >= 0 && r < nRows;
}
boolean solve(int pos) {
if (pos == nCols * nRows - 1)
return true;
int c = pos % nCols;
int r = pos / nCols;
for (Dir dir : Dir.values()) {
int nc = c + dir.dx;
int nr = r + dir.dy;
if (withinBounds(nr, nc) && (maze[r][c] & dir.bit) != 0
&& (maze[nr][nc] & 16) == 0) {
int newPos = nr * nCols + nc;
solution.add(newPos);
maze[nr][nc] |= 16;
animate();
if (solve(newPos))
return true;
animate();
solution.removeLast();
maze[nr][nc] &= ~16;
}
}
return false;
}
void animate() {
try {
Thread.sleep(50L);
} catch (InterruptedException ignored) {
}
repaint();
}
public static void main(String[] args) {
SwingUtilities.invokeLater(() -> {
JFrame f = new JFrame();
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.setTitle("Maze Generator");
f.setResizable(false);
f.add(new MazeGenerator(24), BorderLayout.CENTER);
f.pack();
f.setLocationRelativeTo(null);
f.setVisible(true);
});
}
}