RosettaCodeData/Task/Bitmap-Flood-fill/Java/bitmap-flood-fill-1.java

43 lines
1.4 KiB
Java

import java.awt.Color;
import java.awt.Point;
import java.awt.image.BufferedImage;
import java.util.Deque;
import java.util.LinkedList;
public class FloodFill {
public void floodFill(BufferedImage image, Point node, Color targetColor, Color replacementColor) {
int width = image.getWidth();
int height = image.getHeight();
int target = targetColor.getRGB();
int replacement = replacementColor.getRGB();
if (target != replacement) {
Deque<Point> queue = new LinkedList<Point>();
do {
int x = node.x;
int y = node.y;
while (x > 0 && image.getRGB(x - 1, y) == target) {
x--;
}
boolean spanUp = false;
boolean spanDown = false;
while (x < width && image.getRGB(x, y) == target) {
image.setRGB(x, y, replacement);
if (!spanUp && y > 0 && image.getRGB(x, y - 1) == target) {
queue.add(new Point(x, y - 1));
spanUp = true;
} else if (spanUp && y > 0 && image.getRGB(x, y - 1) != target) {
spanUp = false;
}
if (!spanDown && y < height - 1 && image.getRGB(x, y + 1) == target) {
queue.add(new Point(x, y + 1));
spanDown = true;
} else if (spanDown && y < height - 1 && image.getRGB(x, y + 1) != target) {
spanDown = false;
}
x++;
}
} while ((node = queue.pollFirst()) != null);
}
}
}