RosettaCodeData/Task/Multiple-distinct-objects/Modula-3/multiple-distinct-objects-2...

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MODULE DistinctObjects EXPORTS Main;
IMPORT IO, Random;
VAR
random := NEW(Random.Default).init();
TYPE
T = RECORD (* value will initialize to 2 unless otherwise specified *)
value: INTEGER := 2;
END;
CONST Size = 3;
VAR
(* initialize records *)
t1 := T { 3 };
t2 := T { 4 };
t3 : T; (* t3's value will be default (2) *)
(* initialize a reference to T with value 100 *)
tr := NEW(REF T, value := 100);
(* initialize an array of records *)
a := ARRAY[1..Size] OF T { t1, t2, t3 };
(* initialize an array of integers *)
b := ARRAY[1..Size] OF INTEGER { -9, 2, 6 };
(* initialize an array of references to a record -- NOT copied! *)
c := ARRAY[1..Size] OF REF T { tr, tr, tr };
BEGIN
(* display the data *)
FOR i := 1 TO Size DO
IO.PutInt(a[i].value); IO.Put(" , ");
IO.PutInt(b[i]); IO.Put(" , ");
IO.PutInt(c[i].value); IO.Put(" ; ");
END;
IO.PutChar('\n');
(* re-initialize a's data to random integers *)
FOR i := 1 TO Size DO a[i].value := random.integer(-10, 10); END;
(* modify "one" element of c *)
c[1].value := 0;
(* display the data *)
FOR i := 1 TO Size DO
IO.PutInt(a[i].value); IO.Put(" , ");
IO.PutInt(b[i]); IO.Put(" , ");
IO.PutInt(c[i].value); IO.Put(" ; ");
END;
IO.PutChar('\n');
END DistinctObjects.