RosettaCodeData/Task/Vector/C-sharp/vector.cs

56 lines
1.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
namespace RosettaVectors
{
public class Vector
{
public double[] store;
public Vector(IEnumerable<double> init)
{
store = init.ToArray();
}
public Vector(double x, double y)
{
store = new double[] { x, y };
}
static public Vector operator+(Vector v1, Vector v2)
{
return new Vector(v1.store.Zip(v2.store, (a, b) => a + b));
}
static public Vector operator -(Vector v1, Vector v2)
{
return new Vector(v1.store.Zip(v2.store, (a, b) => a - b));
}
static public Vector operator *(Vector v1, double scalar)
{
return new Vector(v1.store.Select(x => x * scalar));
}
static public Vector operator /(Vector v1, double scalar)
{
return new Vector(v1.store.Select(x => x / scalar));
}
public override string ToString()
{
return string.Format("[{0}]", string.Join(",", store));
}
}
class Program
{
static void Main(string[] args)
{
var v1 = new Vector(5, 7);
var v2 = new Vector(2, 3);
Console.WriteLine(v1 + v2);
Console.WriteLine(v1 - v2);
Console.WriteLine(v1 * 11);
Console.WriteLine(v1 / 2);
// Works with arbitrary size vectors, too.
var lostVector = new Vector(new double[] { 4, 8, 15, 16, 23, 42 });
Console.WriteLine(lostVector * 7);
Console.ReadLine();
}
}
}