RosettaCodeData/Task/Playing-cards/BBC-BASIC/playing-cards.basic

48 lines
1.4 KiB
Plaintext

DIM Deck{ncards%, card&(51)}, Suit$(3), Rank$(12)
Suit$() = "Clubs", "Diamonds", "Hearts", "Spades"
Rank$() = "Ace", "Two", "Three", "Four", "Five", "Six", "Seven", \
\ "Eight", "Nine", "Ten", "Jack", "Queen", "King"
PRINT "Creating a new deck..."
PROCnewdeck(deck1{})
PRINT "Shuffling the deck..."
PROCshuffle(deck1{})
PRINT "The first few cards are:"
FOR card% = 1 TO 8
PRINT FNcardname(deck1.card&(card%))
NEXT
PRINT "Dealing three cards from the deck:"
FOR card% = 1 TO 3
PRINT FNcardname(FNdeal(deck1{}))
NEXT
PRINT "Number of cards remaining in the deck = " ; deck1.ncards%
END
REM Make a new deck:
DEF PROCnewdeck(RETURN deck{})
LOCAL N%
DIM deck{} = Deck{}
FOR N% = 0 TO 51
deck.card&(N%) = N%
deck.ncards% += 1
NEXT
ENDPROC
REM Shuffle a deck:
DEF PROCshuffle(deck{})
LOCAL N%
FOR N% = 52 TO 2 STEP -1
SWAP deck.card&(N%-1), deck.card&(RND(N%)-1)
NEXT
ENDPROC
REM Deal from the 'bottom' of the deck:
DEF FNdeal(deck{})
IF deck.ncards% = 0 THEN ERROR 100, "Deck is empty"
deck.ncards% -= 1
= deck.card&(deck.ncards%)
REM Return the name of a card:
DEF FNcardname(card&)
= Rank$(card& >> 2) + " of " + Suit$(card& AND 3)