RosettaCodeData/Task/OpenGL/PicoLisp/opengl.l

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(load "@lib/openGl.l")
(glutInit)
(glutInitWindowSize 400 300)
(glutCreateWindow "Triangle")
(displayPrg
(glClearColor 0.3 0.3 0.3 0.0)
(glClear (| GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT))
(glShadeModel GL_SMOOTH)
(glLoadIdentity)
(glTranslatef -15.0 -15.0 0.0)
(glBegin GL_TRIANGLES)
(glColor3f 1.0 0.0 0.0)
(glVertex2f 0.0 0.0)
(glColor3f 0.0 1.0 0.0)
(glVertex2f 30.0 0.0)
(glColor3f 0.0 0.0 1.0)
(glVertex2f 0.0 30.0)
(glEnd)
(glFlush) )
(reshapeFunc
'((Width Height)
(glViewport 0 0 Width Height)
(glMatrixMode GL_PROJECTION)
(glLoadIdentity)
(glOrtho -30.0 30.0 -30.0 30.0 -30.0 30.0)
(glMatrixMode GL_MODELVIEW) ) )
# Exit upon mouse click
(mouseFunc '((Btn State X Y) (bye)))
(glutMainLoop)