RosettaCodeData/Task/Tree-traversal/Lua/tree-traversal.lua

47 lines
1.4 KiB
Lua

-- Utility
local function append(t1, t2)
for _, v in ipairs(t2) do
table.insert(t1, v)
end
end
-- Node class
local Node = {}
Node.__index = Node
function Node:order(order)
local r = {}
append(r, type(self[order[1]]) == "table" and self[order[1]]:order(order) or {self[order[1]]})
append(r, type(self[order[2]]) == "table" and self[order[2]]:order(order) or {self[order[2]]})
append(r, type(self[order[3]]) == "table" and self[order[3]]:order(order) or {self[order[3]]})
return r
end
function Node:levelorder()
local levelorder = {}
local queue = {self}
while next(queue) do
local node = table.remove(queue, 1)
table.insert(levelorder, node[1])
table.insert(queue, node[2])
table.insert(queue, node[3])
end
return levelorder
end
-- Node creator
local function new(value, left, right)
return value and setmetatable({
value,
(type(left) == "table") and new(unpack(left)) or new(left),
(type(right) == "table") and new(unpack(right)) or new(right),
}, Node) or nil
end
-- Example
local tree = new(1, {2, {4, 7}, 5}, {3, {6, 8, 9}})
print("preorder: " .. table.concat(tree:order({1, 2, 3}), " "))
print("inorder: " .. table.concat(tree:order({2, 1, 3}), " "))
print("postorder: " .. table.concat(tree:order({2, 3, 1}), " "))
print("level-order: " .. table.concat(tree:levelorder(), " "))