RosettaCodeData/Task/GUI-component-interaction/Nim/gui-component-interaction-1...

72 lines
2.1 KiB
Nim

import
gtk2, gdk2, glib2, strutils, math
import
gtk2, gdk2, glib2, strutils, math
var valu: int = 0
var chngd_txt_hndler: gulong = 0
proc thisDestroy(widget: PWidget, data: Pgpointer) {.cdecl.} =
main_quit()
randomize()
nim_init()
var win = window_new(gtk2.WINDOW_TOPLEVEL)
var content = vbox_new(true,10)
var hbox1 = hbox_new(true,10)
var hbox2 = hbox_new(false,1)
var lbl = label_new("Value:")
var entry_fld = entry_new()
entry_fld.set_text("0")
var btn_quit = button_new("Quit")
var btn_inc = button_new("Increment")
var btn_rnd = button_new("Random")
add(hbox2,lbl)
add(hbox2,entry_fld)
add(hbox1,btn_inc)
add(hbox1,btn_rnd)
pack_start(content, hbox2, true, true, 0)
pack_start(content, hbox1, true, true, 0)
pack_start(content, btn_quit, true, true, 0)
set_border_width(win, 5)
add(win, content)
proc on_question_clicked: bool =
var dialog = win.message_dialog_new(0, MESSAGE_QUESTION,
BUTTONS_YES_NO, "Use a Random number?")
var response = dialog.run()
if response == RESPONSE_YES:
result = true
elif response == RESPONSE_NO:
result = false
dialog.destroy()
proc thisInc(widget: PWidget, data: Pgpointer){.cdecl.} =
inc(valu)
entry_fld.set_text($valu)
proc thisRnd(widget: PWidget, data: Pgpointer){.cdecl.} =
if on_question_clicked():
valu = random(20)
entry_fld.set_text($valu)
proc thisTextChanged(widget: PWidget, data: Pgpointer) {.cdecl.} =
#signal_handler_block(entry_fld, chngd_txt_hndler)
try:
valu = parseInt($entry_fld.get_text())
except EInvalidValue:
valu = 0
entry_fld.set_text($valu)
#signal_handler_unblock(entry_fld, chngd_txt_hndler)
#signal_emit_stop(entry_fld, signal_lookup("changed",TYPE_EDITABLE()),0)
discard signal_connect(win, "destroy", SIGNAL_FUNC(thisDestroy), nil)
discard signal_connect(btn_quit, "clicked", SIGNAL_FUNC(thisDestroy), nil)
discard signal_connect(btn_inc, "clicked", SIGNAL_FUNC(thisInc), nil)
discard signal_connect(btn_rnd, "clicked", SIGNAL_FUNC(thisRnd), nil)
chngd_txt_hndler = signal_connect(entry_fld, "changed", SIGNAL_FUNC(thisTextChanged), nil)
win.show_all()
main()