20 lines
330 B
GLSL
20 lines
330 B
GLSL
struct Rectangle{
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float width;
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float height;
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};
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Rectangle new(float width,float height){
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Rectangle self;
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self.width = width;
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self.height = height;
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return self;
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}
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float area(Rectangle self){
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return self.width*self.height;
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}
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float perimeter(Rectangle self){
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return (self.width+self.height)*2.0;
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}
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