RosettaCodeData/Task/24-game/Maple/24-game.maple

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play24 := module()
export ModuleApply;
local cheating;
cheating := proc(input, digits)
local i, j, stringDigits;
use StringTools in
stringDigits := Implode([seq(convert(i, string), i in digits)]);
for i in digits do
for j in digits do
if Search(cat(convert(i, string), j), input) > 0 then
return true, ": Please don't combine digits to form another number."
end if;
end do;
end do;
for i in digits do
if CountCharacterOccurrences(input, convert(i, string)) < CountCharacterOccurrences(stringDigits, convert(i, string)) then
return true, ": Please use all digits.";
end if;
end do;
for i in digits do
if CountCharacterOccurrences(input, convert(i, string)) > CountCharacterOccurrences(stringDigits, convert(i, string)) then
return true, ": Please only use a digit once.";
end if;
end do;
for i in input do
try
if type(parse(i), numeric) and not member(parse(i), digits) then
return true, ": Please only use the digits you were given.";
end if;
catch:
end try;
end do;
return false, "";
end use;
end proc:
ModuleApply := proc()
local replay, digits, err, message, answer;
randomize():
replay := "":
while not replay = "END" do
if not replay = "YES" then
digits := [seq(rand(1..9)(), i = 1..4)]:
end if;
err := true:
while err do
message := "";
printf("Please make 24 from the digits: %a. Press enter for a new set of numbers or type END to quit\n", digits);
answer := StringTools[UpperCase](readline());
if not answer = "" and not answer = "END" then
try
if not type(parse(answer), numeric) then
error;
elif cheating(answer, digits)[1] then
message := cheating(answer, digits)[2];
error;
end if;
err := false;
catch:
printf("Invalid Input%s\n\n", message);
end try;
else
err := false;
end if;
end do:
if not answer = "" and not answer = "END" then
if parse(answer) = 24 then
printf("You win! Do you wish to play another game? (Press enter for a new set of numbers or END to quit.)\n");
replay := StringTools[UpperCase](readline());
else
printf("Your expression evaluated to %a. Try again!\n", parse(answer));
replay := "YES";
end if;
else
replay := answer;
end if;
printf("\n");
end do:
printf("GAME OVER\n");
end proc:
end module:
play24();