63 lines
2.8 KiB
Plaintext
63 lines
2.8 KiB
Plaintext
Splitmix64 is the default pseudo-random number generator algorithm in Java and is included / available in many other languages. It uses a fairly simple algorithm that, though it is considered to be poor for cryptographic purposes, is very fast to calculate, and is "good enough" for many random number needs. It passes several fairly rigorous PRNG "fitness" tests that some more complex algorithms fail.
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Splitmix64 is not recommended for demanding random number requirements, but is often used to calculate initial states for other more complex pseudo-random number generators.
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The "standard" splitmix64 maintains one 64 bit state variable and returns 64 bits of random data with each call.
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Basic pseudocode algorithm:
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<pre> uint64 state /* The state can be seeded with any (upto) 64 bit integer value. */
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next_int() {
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state += 0x9e3779b97f4a7c15 /* increment the state variable */
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uint64 z = state /* copy the state to a working variable */
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z = (z ^ (z >> 30)) * 0xbf58476d1ce4e5b9 /* xor the variable with the variable right bit shifted 30 then multiply by a constant */
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z = (z ^ (z >> 27)) * 0x94d049bb133111eb /* xor the variable with the variable right bit shifted 27 then multiply by a constant */
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return z ^ (z >> 31) /* return the variable xored with itself right bit shifted 31 */
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}
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next_float() {
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return next_int() / (1 << 64) /* divide by 2^64 to return a value between 0 and 1 */
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}</pre>
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The returned value should hold 64 bits of numeric data. If your language does not support unsigned 64 bit integers directly you may need to apply appropriate bitmasks during bitwise operations.
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In keeping with the general layout of several recent pseudo-random number tasks:
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; Task:
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* Write a class or set of functions that generates pseudo-random numbers using splitmix64.
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* Show the first five integers generated using the seed 1234567.
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6457827717110365317
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3203168211198807973
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9817491932198370423
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4593380528125082431
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16408922859458223821
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* Show that for an initial seed of 987654321, the counts of 100_000 repetitions of <code>floor next_float() * 5</code> is as follows:
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0: 20027, 1: 19892, 2: 20073, 3: 19978, 4: 20030
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* Show your output here, on this page.
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; See also:
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;* [https://www.javadoc.io/doc/org.apache.commons/commons-rng-core/1.0/org/apache/commons/rng/core/source64/SplitMix64.html Java docs for splitmix64]
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;* [http://xorshift.di.unimi.it/splitmix64.c Public domain C code used in many PRNG implementations; by Sebastiano Vigna]
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; Related tasks:
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;* [[Pseudo-random numbers/Combined recursive generator MRG32k3a]]
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;* [[Pseudo-random numbers/PCG32]]
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;* [[Pseudo-random_numbers/Xorshift_star]]
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