RosettaCodeData/Task/Priority-queue/M2000-Interpreter/priority-queue-3.m2000

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// class definitions are global
// if there aren't defintions in a class
global countmany=0&
class obj {
x, s$
property toString$ {
value (sp=8) {
link parent x, s$ to x, s$
value$=format$("{0::-5}"+string$(" ", sp)+"{1:20}", x, s$)
}
}
remove {
countmany--
}
class:
module obj (.x, .s$) {countmany++}
}
Module PriorityQueueForGroups {
Flush ' empty current stack
Data obj(3, "Clear drains"), obj(4 ,"Feed cat"), obj( 5 , "Make tea")
Data obj( 1 ,"Solve RC tasks"), obj( 2 , "Tax return")
ObjectCount()
b=stack
while not empty
InsertPQ(b) // top of stack is b then objects follow
end while
ObjectCount()
Print "Using Peek to Examine Priority Queue"
n1=each(b)
Header()
while n1
Print @Peek$(n1)
end while
ObjectCount()
Header()
while not @isEmpty(b)
Print @Pop(b)=>tostring$
end while
ObjectCount()
// here are the subs/simple functions
// these are static parts of module
sub Header()
Print " Priority Task"
Print "========== ================"
end sub
sub ObjectCount()
Print "There are ";countmany;" objects of type obj"
end sub
sub InsertPQ(a, n)
Print "Insert:";n.tostring$(1)
if len(a)=0 then stack a {data n} : exit sub
if @comp(n, stackitem(a)) then stack a {push n} : exit sub
stack a {
push n
local t=2, b=len(a)
local m=b
while t<=b
t1=m
m=(b+t) div 2
if m=0 then m=t1 : exit
If @comp(stackitem(m),n) then t=m+1: continue
b=m-1
m=b
end while
if m>1 then shiftback m
}
end sub
function comp(a, b)
=a.x<b.x
end function
function Peek$(a as stack)
=stackitem(a)=>toString$
countmany++
end function
function IsEmpty(a)
=len(a)=0
end function
Function Pop(a)
// Group make a copy
stack a {=Group:countmany++}
end function
}
PriorityQueueForGroups