RosettaCodeData/Task/Nautical-bell/AppleScript/nautical-bell-2.applescript

45 lines
1.8 KiB
AppleScript

use AppleScript version "2.4" -- OS X 10.10 (Yosemite) or later
use framework "Foundation"
use scripting additions
property soundName : "Glass" -- The nearest system sound to a bell!
property leeway : 8 -- Number of seconds either side of the sounding time in which the bells are allowed to start.
property postNoreBritish : true -- 1, 2, 3, and 8 bells during last dog watch?
property halfHour : 30 * minutes
on idle
local m, d, t, elapsed, bells, bellSound
-- Get the month, day, and time (in seconds) of the current GMT date, shifted forward by 'leeway' seconds.
set {month:m, day:d, time:t} to (current date) + (leeway - (time to GMT))
-- How far is this into a half-hour?
set elapsed to t mod halfHour
-- If too far, just reset the idle and don't sound this time.
if (elapsed mod halfHour > 2 * leeway) then return halfHour - (elapsed - leeway)
-- Otherwise work out how many bells are required and sound them.
if ((t < halfHour) and (d is 1) and (month is January)) then
set bells to 16 -- New Year.
else
set bells to (t mod (4 * hours) div halfHour + 7) mod 8 + 1
if ((postNoreBritish) and (t > 18 * hours) and (t < 20 * hours)) then set bells to bells - 4
end if
set bellSound to current application's class "NSSound"'s soundNamed:(soundName)
repeat (bells div 2) times
repeat 2 times
tell bellSound to play()
delay 0.7
tell bellSound to |stop|()
end repeat
delay 1
end repeat
repeat bells mod 2 times
tell bellSound to play()
delay 0.7
tell bellSound to |stop|()
end repeat
-- Request another call in half an hour's time, less however long the above took.
return halfHour - (time of (current date)) mod halfHour
end idle