RosettaCodeData/Task/Musical-scale/JavaScript/musical-scale.js

37 lines
1.0 KiB
JavaScript

const SEMITONE = 2 ** (1 / 12)
function incrementSemitones(root) {
return (n) => root * SEMITONE ** n
}
function playNotes(root, notes, { seconds, wave } = {}) {
const ctx = new AudioContext()
const oscillator = ctx.createOscillator()
const freqs = notes.map(incrementSemitones(root))
oscillator.connect(ctx.createGain().connect(ctx.destination))
oscillator.type = wave ?? 'sine'
const duration = seconds ?? 0.3
for (const [i, freq] of freqs.entries()) {
oscillator.frequency.setValueAtTime(freq, ctx.currentTime + i * duration)
}
oscillator.start()
oscillator.stop(ctx.currentTime + freqs.length * duration)
return new Promise((res) => oscillator.addEventListener('ended', res))
}
const A = 440
const C = incrementSemitones(A)(-9) // ~= 261.63
const major = [0, 2, 4, 5, 7, 9, 11, 12]
const minor = [0, 2, 3, 5, 7, 8, 10, 12]
void (async function main() {
await playNotes(C, major, { seconds: 0.3, wave: 'sine' })
await playNotes(A, minor, { seconds: 0.1, wave: 'triangle' })
})()