RosettaCodeData/Task/K-d-tree/C++/k-d-tree.cpp

247 lines
7.1 KiB
C++

#include <algorithm>
#include <array>
#include <cmath>
#include <iostream>
#include <random>
#include <vector>
/**
* Class for representing a point. coordinate_type must be a numeric type.
*/
template<typename coordinate_type, size_t dimensions>
class point {
public:
point(std::array<coordinate_type, dimensions> c) : coords_(c) {}
point(std::initializer_list<coordinate_type> list) {
size_t n = std::min(dimensions, list.size());
std::copy_n(list.begin(), n, coords_.begin());
}
/**
* Returns the coordinate in the given dimension.
*
* @param index dimension index (zero based)
* @return coordinate in the given dimension
*/
coordinate_type get(size_t index) const {
return coords_[index];
}
/**
* Returns the distance squared from this point to another
* point.
*
* @param pt another point
* @return distance squared from this point to the other point
*/
double distance(const point& pt) const {
double dist = 0;
for (size_t i = 0; i < dimensions; ++i) {
double d = get(i) - pt.get(i);
dist += d * d;
}
return dist;
}
private:
std::array<coordinate_type, dimensions> coords_;
};
template<typename coordinate_type, size_t dimensions>
std::ostream& operator<<(std::ostream& out, const point<coordinate_type, dimensions>& pt) {
out << '(';
for (size_t i = 0; i < dimensions; ++i) {
if (i > 0)
out << ", ";
out << pt.get(i);
}
out << ')';
return out;
}
/**
* C++ k-d tree implementation, based on the C version at rosettacode.org.
*/
template<typename coordinate_type, size_t dimensions>
class kdtree {
public:
typedef point<coordinate_type, dimensions> point_type;
private:
struct node {
node(const point_type& pt) : point_(pt), left_(nullptr), right_(nullptr) {}
coordinate_type get(size_t index) const {
return point_.get(index);
}
double distance(const point_type& pt) const {
return point_.distance(pt);
}
point_type point_;
node* left_;
node* right_;
};
node* root_ = nullptr;
node* best_ = nullptr;
double best_dist_ = 0;
size_t visited_ = 0;
std::vector<node> nodes_;
struct node_cmp {
node_cmp(size_t index) : index_(index) {}
bool operator()(const node& n1, const node& n2) const {
return n1.point_.get(index_) < n2.point_.get(index_);
}
size_t index_;
};
node* make_tree(size_t begin, size_t end, size_t index) {
if (end <= begin)
return nullptr;
size_t n = begin + (end - begin)/2;
auto i = nodes_.begin();
std::nth_element(i + begin, i + n, i + end, node_cmp(index));
index = (index + 1) % dimensions;
nodes_[n].left_ = make_tree(begin, n, index);
nodes_[n].right_ = make_tree(n + 1, end, index);
return &nodes_[n];
}
void nearest(node* root, const point_type& point, size_t index) {
if (root == nullptr)
return;
++visited_;
double d = root->distance(point);
if (best_ == nullptr || d < best_dist_) {
best_dist_ = d;
best_ = root;
}
if (best_dist_ == 0)
return;
double dx = root->get(index) - point.get(index);
index = (index + 1) % dimensions;
nearest(dx > 0 ? root->left_ : root->right_, point, index);
if (dx * dx >= best_dist_)
return;
nearest(dx > 0 ? root->right_ : root->left_, point, index);
}
public:
kdtree(const kdtree&) = delete;
kdtree& operator=(const kdtree&) = delete;
/**
* Constructor taking a pair of iterators. Adds each
* point in the range [begin, end) to the tree.
*
* @param begin start of range
* @param end end of range
*/
template<typename iterator>
kdtree(iterator begin, iterator end) : nodes_(begin, end) {
root_ = make_tree(0, nodes_.size(), 0);
}
/**
* Constructor taking a function object that generates
* points. The function object will be called n times
* to populate the tree.
*
* @param f function that returns a point
* @param n number of points to add
*/
template<typename func>
kdtree(func&& f, size_t n) {
nodes_.reserve(n);
for (size_t i = 0; i < n; ++i)
nodes_.push_back(f());
root_ = make_tree(0, nodes_.size(), 0);
}
/**
* Returns true if the tree is empty, false otherwise.
*/
bool empty() const { return nodes_.empty(); }
/**
* Returns the number of nodes visited by the last call
* to nearest().
*/
size_t visited() const { return visited_; }
/**
* Returns the distance between the input point and return value
* from the last call to nearest().
*/
double distance() const { return std::sqrt(best_dist_); }
/**
* Finds the nearest point in the tree to the given point.
* It is not valid to call this function if the tree is empty.
*
* @param pt a point
* @return the nearest point in the tree to the given point
*/
const point_type& nearest(const point_type& pt) {
if (root_ == nullptr)
throw std::logic_error("tree is empty");
best_ = nullptr;
visited_ = 0;
best_dist_ = 0;
nearest(root_, pt, 0);
return best_->point_;
}
};
void test_wikipedia() {
typedef point<int, 2> point2d;
typedef kdtree<int, 2> tree2d;
point2d points[] = { { 2, 3 }, { 5, 4 }, { 9, 6 }, { 4, 7 }, { 8, 1 }, { 7, 2 } };
tree2d tree(std::begin(points), std::end(points));
point2d n = tree.nearest({ 9, 2 });
std::cout << "Wikipedia example data:\n";
std::cout << "nearest point: " << n << '\n';
std::cout << "distance: " << tree.distance() << '\n';
std::cout << "nodes visited: " << tree.visited() << '\n';
}
typedef point<double, 3> point3d;
typedef kdtree<double, 3> tree3d;
struct random_point_generator {
random_point_generator(double min, double max)
: engine_(std::random_device()()), distribution_(min, max) {}
point3d operator()() {
double x = distribution_(engine_);
double y = distribution_(engine_);
double z = distribution_(engine_);
return point3d({x, y, z});
}
std::mt19937 engine_;
std::uniform_real_distribution<double> distribution_;
};
void test_random(size_t count) {
random_point_generator rpg(0, 1);
tree3d tree(rpg, count);
point3d pt(rpg());
point3d n = tree.nearest(pt);
std::cout << "Random data (" << count << " points):\n";
std::cout << "point: " << pt << '\n';
std::cout << "nearest point: " << n << '\n';
std::cout << "distance: " << tree.distance() << '\n';
std::cout << "nodes visited: " << tree.visited() << '\n';
}
int main() {
try {
test_wikipedia();
std::cout << '\n';
test_random(1000);
std::cout << '\n';
test_random(1000000);
} catch (const std::exception& e) {
std::cerr << e.what() << '\n';
}
return 0;
}