RosettaCodeData/Task/Image-noise/Java/image-noise.java

121 lines
3.9 KiB
Java

import java.awt.*;
import java.awt.event.*;
import java.awt.image.*;
import java.util.Arrays;
import java.util.Random;
import javax.swing.*;
public class ImageNoise {
int framecount = 0;
int fps = 0;
BufferedImage image;
Kernel kernel;
ConvolveOp cop;
JFrame frame = new JFrame("Java Image Noise");
JPanel panel = new JPanel() {
private int show_fps = 0; // 0 = blur + FPS; 1 = FPS only; 2 = neither
private MouseAdapter ma = new MouseAdapter() {
@Override
public void mouseClicked(MouseEvent e) {
show_fps = (show_fps + 1) % 3;
}
};
{addMouseListener(ma);}
@Override
public Dimension getPreferredSize() {
return new Dimension(320, 240);
}
@Override
@SuppressWarnings("fallthrough")
public void paintComponent(Graphics g1) {
Graphics2D g = (Graphics2D) g1;
drawNoise();
g.drawImage(image, 0, 0, null);
switch (show_fps) {
case 0:
// add blur behind FPS
int xblur = getWidth() - 130, yblur = getHeight() - 32;
BufferedImage bc = image.getSubimage(xblur, yblur, 115, 32);
BufferedImage bs = new BufferedImage(bc.getWidth(), bc.getHeight(),
BufferedImage.TYPE_BYTE_GRAY);
cop.filter(bc, bs);
g.drawImage(bs, xblur, yblur , null);
case 1:
// add FPS text; case fallthough is deliberate
g.setColor(Color.RED);
g.setFont(new Font("Monospaced", Font.BOLD, 20));
g.drawString("FPS: " + fps, getWidth() - 120, getHeight() - 10);
}
framecount++;
}
};
// Timer to trigger update display, with 1 ms delay
Timer repainter = new Timer(1, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
panel.repaint();
}
});
// Timer to check FPS, once per second
Timer framerateChecker = new Timer(1000, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
fps = framecount;
framecount = 0;
}
});
public ImageNoise() {
// Intitalize kernel describing blur, and convolve operation based on this
float[] vals = new float[121];
Arrays.fill(vals, 1/121f);
kernel = new Kernel(11, 11, vals);
cop = new ConvolveOp(kernel, ConvolveOp.EDGE_NO_OP, null);
// Initialize frame and timers
frame.add(panel);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.pack();
frame.setVisible(true);
repainter.start();
framerateChecker.start();
}
void drawNoise() {
int w = panel.getWidth(), h = panel.getHeight();
// Check if our image is null or window has been resized, requiring new image
if (null == image || image.getWidth() != w || image.getHeight() != h) {
image = new BufferedImage(w, h, BufferedImage.TYPE_BYTE_GRAY);
}
Random rand = new Random();
int[] data = new int[w * h];
// Each int has 32 bits so we can use each bit for a different pixel - much faster
for (int x = 0; x < w * h / 32; x++) {
int r = rand.nextInt();
for (int i = 0; i < 32; i++) {
data[x * 32 + i] = (r & 1) * Integer.MAX_VALUE;
r >>>= 1;
}
}
// Copy raw data to the image's raster
image.getRaster().setPixels(0, 0, w, h, data);
}
public static void main(String[] args) {
// Invoke GUI on the Event Dispatching Thread
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
ImageNoise i = new ImageNoise();
}
});
}
}