RosettaCodeData/Task/Deepcopy/Lua/deepcopy-3.lua

91 lines
4.2 KiB
Lua

function deepcopy(o, mode)
if type(o) ~= 'table' then
return o
end
mode = mode and mode:lower() or 'v'
local deep_keys = mode:find('k')
local deep_values = mode:find('v')
local tables = {[o] = {}} -- list of known tables (to handle circular tables)
local stack = {o} -- first table which will be popped from stack is the root table
-- and the key must be `nil` because we are at the beginning
-- of the root table. since it's `nil`, we don't need to put it
-- on the stack - `table.remove()` will by default return `nil`
-- when called on an empty table.
while #stack ~= 0 do
local t, new_t, k, v = table.remove(stack) -- assigns only to `t`,
-- other variables are set to `nil`
if t ~= 0 then
k = table.remove(stack) -- restore the context
else -- we finished copying the key, now copy the value
t = stack[#stack] -- get the parent table to retrieve the value from
k = stack[#stack-1] -- get saved key
t = t[k] -- retrieve the value from the parent table and set it as the current table
k = nil -- reset key (start traversing the value table from the beginning)
end
new_t = tables[t] -- get the new table from the list of known tables
if k ~= nil then -- this is always true except for
-- 1. when we just popped the root table `o`
-- 2. when we just finished copying the key table
-- and now we have to copy the value table
local v = t[k] -- get the original value
-- if we want to deep-copy keys, then get its copy from the list
-- of known tables. if it's not there, then it isn't a table,
-- so keep its original value. same goes for the value.
if deep_keys then k = tables[k] or k end
if deep_values then v = tables[v] or v end
new_t[k] = v -- put value into the new table
end
k,v = next(t,k) -- in case we have just started traversing the root table `o`, this retrieves
-- the first key and value, as well as in case we have just finished copying
-- the key table and are now copying the value table. otherwise, it continues
-- where we left off when we descended into subtable.
while k ~= nil do
-- we need to deep-copy the key/value only if
-- 1. we want to do it (eg. `mode` specifies to deep-copy keys/values), AND
-- 2. it is a table, AND
-- 3. we haven't copied it already (and are not copying it right now)
local copy_key = deep_keys and type(k) == 'table' and not tables[k]
local copy_value = deep_values and type(v) == 'table' and not tables[v]
if not copy_key and not copy_value then -- boring stuff
-- if either `deep_keys` is `nil` (we don't want to deep-copy keys)
-- or `tables[k]` is `nil` (the key is not a table), then keep the key's original value,
-- otherwise use the value saved in `tables`. same goes for the value.
local new_k = deep_keys and tables[k] or k
local new_v = deep_values and tables[v] or v
new_t[new_k] = new_v -- put the value into the new table
else -- copy_key or copy_value
stack[#stack+1] = k -- save current context
stack[#stack+1] = t
if copy_key then
t = k -- descend into the key table
if copy_value then
stack[#stack+1] = 0 -- remember we have to copy the value table as well
tables[v] = {} -- create new table for the value beforehand
end
else -- copy only the value
t = v -- descent into the value table
end
new_t = {} -- create new table
tables[t] = new_t -- add it to the list of known tables
k = nil -- reset the key
end
k,v = next(t,k) -- get next key/value (or first, in case we just descended into a subtable)
end
end
return tables[o] -- return the copy corresponding to the root table `o`
end