RosettaCodeData/Task/Conditional-structures/Rust/conditional-structures-4.rs

22 lines
503 B
Rust

if some_conditional {
do_stuff();
} else if some_other_conditional {
do_other_stuff();
} else {
destroy_humanity();
}
// If statements are also expressions and will yield the value of the last expression in each block
let x = if y > z { y + 1 } else { z * 4 };
// Pattern matching may also be used
struct Point {
x: i32,
y: i32,
}
fn some_function(p: Option<Point>) {
if let Some(Point { x: x_coord, y: y_coord }) = p {
// Do something with x_coord and y_coord
}
}