RosettaCodeData/Task/Bitmap/Seed7/bitmap.seed7

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$ include "seed7_05.s7i";
include "draw.s7i";
const proc: main is func
local
var PRIMITIVE_WINDOW: myPixmap is PRIMITIVE_WINDOW.value;
var color: myColor is black;
begin
myPixmap := newPixmap(300, 200);
clear(myPixmap, light_green);
point(myPixmap, 20, 30, color(256, 512, 768));
myColor := getPixelColor(myPixmap, 20, 30);
writeln(myColor.redLight <& " " <& myColor.greenLight <& " " <& myColor.blueLight);
end func;