RosettaCodeData/Task/Bitmap-Flood-fill/C++/bitmap-flood-fill-2.cpp

44 lines
1.0 KiB
C++

#include "FloodFillAlgorithm.h"
FloodFillAlgorithm::~FloodFillAlgorithm() {
}
void FloodFillAlgorithm::flood(Point startPoint, Scalar tgtColor, Scalar loDiff) {
floodFill(*image, startPoint, tgtColor, 0, loDiff);
}
void FloodFillAlgorithm::flood(Point startPoint, Mat* tgtMat) {
if (!insideImage(startPoint))
return;
Vec3b srcColor = image->at<Vec3b>(startPoint);
if (image->at<Vec3b>(startPoint) == srcColor) {
queue<Point> pointQueue;
pointQueue.push(startPoint);
while (!pointQueue.empty()) {
Point p = pointQueue.front();
pointQueue.pop();
if (insideImage(p)) {
if ((image->at<Vec3b>(p) == srcColor)) {
image->at<Vec3b>(p) = tgtMat->at<Vec3b>(p);
pointQueue.push(Point(p.x + 1, p.y));
pointQueue.push(Point(p.x - 1, p.y));
pointQueue.push(Point(p.x, p.y + 1));
pointQueue.push(Point(p.x, p.y - 1));
}
}
}
}
}
bool FloodFillAlgorithm::insideImage(Point p) {
return (p.x >= 0) && (p.x < image->size().width) && (p.y >= 0) && (p.y < image->size().height);
}