RosettaCodeData/Task/Binary-strings/Ecstasy/binary-strings.ecstasy

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module BinaryStrings {
@Inject Console console;
void run() {
Byte[] mutableBytes = new Byte[]; // growable and mutable string of bytes
Byte[] fixedLength = new Byte[10]; // fixed length string of bytes (all default to 0)
Byte[] literal = [0, 1, 7, 0xff]; // a "constant" string of bytes
console.print($|String creation and assignment:
| mutableBytes={mutableBytes}
| fixedLength={fixedLength}
| literal={literal}
|
);
console.print($|Check if a string is empty:
| mutableBytes.empty={mutableBytes.empty}
| fixedLength.empty={fixedLength.empty}
| literal.empty={literal.empty}
|
);
mutableBytes += 0; // add a byte (using an operator)
mutableBytes.add(1); // add a byte (using the underlying method)
mutableBytes.addAll(#07FF); // add multiple bytes (using the underlying method)
console.print($|Append a byte to a string:
| mutableBytes={mutableBytes}
|
);
console.print($|String comparison:
| mutableBytes==literal = {mutableBytes==literal}
| fixedLength==literal = {fixedLength==literal}
|
);
fixedLength = new Byte[4](i -> literal[i]); // create/copy from literal to fixedLength
val clone = fixedLength.duplicate(); // clone the array
console.print($|String cloning and copying:
| fixedLength={fixedLength}
| clone={clone}
|
);
console.print($|Extract a substring from a string:
| mutableBytes[1..2]={mutableBytes[1..2]}
| fixedLength[0..2]={fixedLength[0..2]}
| literal[2..3]={literal[2..3]}
|
);
for (Int start = 0; Int index := fixedLength.indexOf(0x01, start); start = index) {
fixedLength[index] = 0x04;
}
console.print($|Replace every occurrence of a byte in a string with another string:
| fixedLength={fixedLength}
|
);
for (Int start = 0; Int index := mutableBytes.indexOf(#0107, start); start = index) {
mutableBytes.replaceAll(index, #9876);
}
console.print($|Replace every occurrence of a string in a string with another string:
| mutableBytes={mutableBytes}
|
);
console.print($|Join strings:
| mutableBytes+fixedLength+literal={mutableBytes+fixedLength+literal}
|
);
}
}