RosettaCodeData/Task/24-game/FutureBasic/24-game.basic

311 lines
9.3 KiB
Plaintext

//include resources "24 Game Icon.icns"
#build CompilerOptions @"-Wno-unused-variable"
_mEdit = 2
editmenu _mEdit
begin globals
long gPosition
end globals
void local fn EraseErrorText
CGRect r
r = fn CGRectMake(10, 200, 400, 15)
rect fill r,fn ColorBlack
end fn
local fn ArcRandom( a as long, b as long ) as long
long i
cln i = (arc4random()%(b-a+1))+a;
end fn = fn floor(i)
local fn GetRandomNumbers as CFStringRef
// 96 number groups
CFArrayRef combos = @[¬
// The first 32 are easy
@"1 2 3 4", @"2 4 6 8", @"1 2 4 8", @"1 3 4 6", @"1 2 6 8",
@"2 3 4 8", @"1 3 6 9", @"1 2 7 8", @"2 3 6 8", @"1 4 6 8",
@"2 2 3 9", @"3 4 6 6", @"2 3 3 8", @"1 5 6 6", @"2 4 4 6",
@"1 3 8 8", @"2 2 6 9", @"3 3 6 9", @"1 2 5 9", @"2 4 5 5",
@"1 3 5 9", @"2 2 4 9", @"1 2 3 6", @"1 2 2 9", @"1 2 3 9",
@"1 2 4 6", @"1 2 4 4", @"1 2 2 6", @"1 3 3 6", @"1 1 4 6",
@"1 1 2 8", @"1 1 3 8",
// The middle 32 are medium
@"1 5 5 9", @"4 4 6 9", @"2 3 7 9",@"3 5 8 8", @"1 6 6 8",
@"3 3 5 6", @"1 4 5 8", @"3 3 6 7",@"2 5 5 8", @"4 4 7 9",
@"1 5 6 9", @"3 3 8 9", @"2 6 6 7",@"4 5 7 8", @"2 2 5 9",
@"2 4 6 7", @"1 5 6 8", @"3 4 7 7",@"2 5 6 6", @"3 4 5 9",
@"1 6 7 9", @"2 3 7 8", @"1 4 6 9",@"2 3 5 9", @"3 4 4 8",
@"2 5 8 9", @"1 4 8 9", @"3 3 4 9",@"2 6 7 9", @"1 3 5 7",
@"1 3 6 6", @"2 2 5 7",
// The last 32 are hard
@"1 5 7 9",@"3 4 7 9", @"2 5 7 8", @"3 4 8 9", @"3 4 5 8",
@"2 6 6 9",@"4 4 5 7", @"2 4 6 9", @"1 4 7 7", @"2 3 8 9",
@"2 3 4 7",@"3 3 4 8", @"1 3 7 9", @"2 4 5 9", @"1 3 6 8",
@"2 4 4 9",@"1 5 8 9", @"3 3 5 9", @"2 6 8 9", @"1 4 4 7",
@"2 3 6 7",@"1 3 5 8", @"2 4 7 8", @"1 3 4 7", @"2 3 5 6",
@"1 4 5 6",@"3 3 5 7", @"2 2 3 6", @"3 3 7 7", @"3 3 7 9",
@"4 4 8 9",@"2 4 8 9"]
long i = fn ArcRandom( 0, len(combos) - 1 )
gPosition = i
end fn = combos[i]
local fn EvaluateMath( equation as CFStringRef ) as CFStringRef
equation = fn StringByReplacingOccurrencesOfString( lcase(equation), @"x", @"*" )
CFStringRef result = NULL
RegularExpressionRef regex = fn RegularExpressionWithPattern( @"[0-9.]+", NSRegularExpressionCaseInsensitive, NULL )
CFArrayRef matches = fn RegularExpressionMatches( regex, equation, 0, fn CFRangeMake( 0, len(equation) ) )
NSInteger intConversions = 0
TextCheckingResultRef match
CFRange originalRange
CFRange adjustedRange
CFStringRef value
for match in matches
originalRange = fn TextCheckingResultRange( match )
adjustedRange = fn CFRangeMake( ( originalRange.location + ( intConversions * len( @".0") ) ), originalRange.length )
value = fn StringSubstringWithRange( equation, adjustedRange )
if fn StringContainsString( value, @"." )
continue
else
equation = fn StringByReplacingCharactersInRange( equation, adjustedRange, fn StringWithFormat( @"%@.0", value ) )
intConversions++
end if
next
ExceptionRef e
try
ExpressionRef expression = fn ExpressionWithFormat( equation )
CFNumberRef number = fn ExpressionValueWithObject( expression, NULL, NULL )
result = fn StringWithFormat( @"%.3f", dblval( number ) )
end try
catch (e)
result = fn StringWithFormat( @"%@", e ) : exit fn
end catch
// Test if result is an integer and, if so, return result as an integer
if( fn StringDoubleValue( result ) == fn floorf( fn StringDoubleValue( result ) ) )
result = fn ArrayFirstObject( fn StringComponentsSeparatedByString( result, @"." ) )
end if
end fn = result
local fn QuitOrPlayAlert(GameResult as CFStringRef)
alert -2,,GameResult,@"You won!",@"Quit;Play Again"
AlertButtonSetKeyEquivalent( 2, 2, @"\e" )
short result
result = alert 2
if ( result != NSAlertSecondButtonReturn ) then appterminate
end fn
local fn BuildWindow
CGRect r = fn CGRectMake( 0, 0, 580, 250)
window 1, @"24 Game", r
windowcenter(1)
WindowSetBackgroundColor(1,fn ColorBlack)
end fn
///////// Start //////////
fn BuildWindow
short d(4), i
CFStringRef CheckForDuplicates(97)
for i = 1 to 96
CheckForDuplicates(i) = @""
next i
short DuplicatesCounter
DuplicatesCounter = 0
"Main"
cls
text ,,fn colorWhite
print
print %(10,15),"Given four numbers and using just the +, -, *, and / operators; and the"
print %(10,30),"possible use of parenthesis (), enter an expression that equates to 24."
print %(10,45),"You must use all your numbers and only those numbers."
print %(10,60),"Examples: 9618 Solution 9 + 6 + 1 + 8 or 3173 Solution (3 * 7) - (1 - 4)"
print
print %(10,85),"Enter Q to quit or S to skip to the next number."
"GetFourNumbers"
CFArrayRef randomNumbers : randomNumbers= fn StringComponentsSeparatedByString( fn GetRandomNumbers, @" " )
CFStringRef RandomNumberblock : RandomNumberblock = @""
CFStringRef RandomNumberblockAdd : RandomNumberblockAdd = @""
for i = 0 to 3
// create a string from the 4 numbers
RandomNumberblockAdd = randomNumbers[i]
RandomNumberblock = fn StringByAppendingString(RandomNumberblock,RandomNumberblockAdd)
RandomNumberblock = fn StringByAppendingString(RandomNumberblock,@" ")
next i
if DuplicatesCounter = > 96
// reset counter when last number is retrieved and start from the first number block
DuplicatesCounter = 0
for i = 1 to 96
CheckForDuplicates(i) = @""
next i
end if
for i = 1 to 96
// check the current numbers with the numbers already used
if fn StringIsEqual(RandomNumberblock,CheckForDuplicates(i))
RandomNumberblock = fn StringWithString(CheckForDuplicates(DuplicatesCounter))
goto "GetFourNumbers"
end if
next i
DuplicatesCounter ++
CheckForDuplicates(DuplicatesCounter) = fn StringWithString(RandomNumberblock)
d(1) = fn StringIntegerValue( randomNumbers[0] )
d(2) = fn StringIntegerValue( randomNumbers[1] )
d(3) = fn StringIntegerValue( randomNumbers[2] )
d(4) = fn StringIntegerValue( randomNumbers[3] )
short dots = 0
//d(1) = 9:d(2) = 6:d(3) = 1:d(4) = 8 // Uncomment to test with 9618 numbers. Solution 9 + 6 + 1 + 8
//d(1) = 6:d(2) = 5:d(3) = 3:d(4) = 8 // Uncomment to test with 6538 numbers. Solution 6 / ( 5 - 3 ) * 8
//d(1) = 3:d(2) = 1:d(3) = 7:d(4) = 3 // Uncomment to test with 3773 numbers. Solution ((3 * 1) * 7) + 3
//d(1) = 4:d(2) = 2:d(3) = 7:d(4) = 1 // Uncomment to test with 4271 numbers. Solution (4 * ( 7 - 2 + 1 )
// NOTE: When using these test numbers, also uncomment dots = 0 below here to prevent misleading dot displays
if gPosition <= 32 then dots = 1
if gPosition > 32 and gPosition < 65 then dots = 2
if gPosition > 64 then dots = 3
//dots = 0 uncomment when testing the numbers above to prevent misleading dot displays
print
text ,,fn colorGreen
print %(15,110),"These are your numbers, difficulty level ";
// @"\U000026AA" is white unicode dot - Easy difficulty (One-Dot)
// @"\U0001F534" is red unicode dot - Medium difficulty (Two-Dots)
// @"\U0001F7E1" is yellow unicode dot - Hard difficulty (Three-Dots)
if dots = 1 then print @"\U000026AA Easy"
if dots = 2 then print @"\U0001F534 \U0001F534 Medium"
if dots = 3 then print @"\U0001F7E1 \U0001F7E1 \U0001F7E1 Hard"
print %(55,125)
text ,18,fn colorGreen
for i = 1 to 4
print d(i); " ";
next
print
text ,12,fn colorWhite
printf @"\n\n\n"
CFStringRef expr
bool TryAgain : TryAgain = _false
CFStringRef MessageText
CFStringRef UserInput = NULL
"InputExpression"
if TryAgain
MessageText = fn StringWithFormat( @"Enter math expression: [ '%@' was incorrect ]", expr )
UserInput = input %(10, 190), MessageText, @"123456789+-*/()qs", YES,, 0
else
UserInput = input %(10, 190), @"Enter math expression:", @"123456789+-*/()qs", YES,, 0
end if
if ( UserInput == NULL ) then "InputExpression"
expr = UserInput
if expr = @"" then "InputExpression"
if fn StringIsEqual(ucase(expr) , @"Q") then appterminate
if fn StringIsEqual(ucase(expr) , @"S") then "Main"
//check expr for validity
short j
bool GotAllNumbers : GotAllNumbers = _false
short ThisNumberPosition : ThisNumberPosition = 0
short GotaNumber : GotaNumber = 0
short TotalNumbers : TotalNumbers = 0
short ExtraNumbers:ExtraNumbers = 0
for i = 1 to len$(fn stringpascalstring(expr))
if asc(mid$(fn stringpascalstring(expr),i,1)) > 48 && asc(mid$(fn stringpascalstring(expr),i,1)) < 58
ExtraNumbers ++
end if
next i
if ExtraNumbers > 4
fn EraseErrorText
text ,,fn colorRed
TryAgain = _true
print %(10,200);"Error! Extra numbers not allowed": goto "InputExpression"
text ,,fn colorWhite
end if
for i = 1 to 4
GotaNumber = 0
for j = 0 to len(expr) -1
ThisNumberPosition = instr( j, expr, right(str( d(i)),1 ))
ThisNumberPosition ++
if ThisNumberPosition then GotaNumber = _true
next j
if GotaNumber then TotalNumbers ++
next i
if TotalNumbers => 4 then GotAllNumbers = _true
if GotAllNumbers = _false
fn EraseErrorText
text ,,fn colorRed
TryAgain = _true
print %(10,200);"ERROR! Must use all your numbers and only those numbers." : goto "InputExpression"
text ,,fn colorWhite
end if
fn EraseErrorText
if fn EvaluateMath( expr ) = _false
text ,,fn colorRed
TryAgain = _true
Print %(10,200);"Error! Incorrect math sequence."
goto "InputExpression"
text ,,fn colorWhite
end if
CFStringRef GameResult
if fn StringIntegerValue( fn EvaluateMath( expr ) ) == 24 then GameResult = @"Correct" else GameResult = @"Incorrect"
if GameResult = @"Incorrect"
TryAgain = _true
goto "InputExpression"
end if
fn QuitOrPlayAlert(GameResult)
goto "Main"
handleevents