RosettaCodeData/Task/24-game-Solve/Lua/24-game-solve.lua

75 lines
1.4 KiB
Lua

local SIZE = #arg[1]
local GOAL = tonumber(arg[2]) or 24
local input = {}
for v in arg[1]:gmatch("%d") do
table.insert(input, v)
end
assert(#input == SIZE, 'Invalid input')
local operations = {'+', '-', '*', '/'}
local function BinaryTrees(vert)
if vert == 0 then
return {false}
else
local buf = {}
for leften = 0, vert - 1 do
local righten = vert - leften - 1
for _, left in pairs(BinaryTrees(leften)) do
for _, right in pairs(BinaryTrees(righten)) do
table.insert(buf, {left, right})
end
end
end
return buf
end
end
local trees = BinaryTrees(SIZE-1)
local c, opc, oper, str
local max = math.pow(#operations, SIZE-1)
local function op(a,b)
opc = opc + 1
local i = math.floor(oper/math.pow(#operations, opc-1))%#operations+1
return '('.. a .. operations[i] .. b ..')'
end
local function EvalTree(tree)
if tree == false then
c = c + 1
return input[c-1]
else
return op(EvalTree(tree[1]), EvalTree(tree[2]))
end
end
local function printResult()
for _, v in ipairs(trees) do
for i = 0, max do
c, opc, oper = 1, 0, i
str = EvalTree(v)
loadstring('res='..str)()
if(res == GOAL) then print(str, '=', res) end
end
end
end
local uniq = {}
local function permgen (a, n)
if n == 0 then
local str = table.concat(a)
if not uniq[str] then
printResult()
uniq[str] = true
end
else
for i = 1, n do
a[n], a[i] = a[i], a[n]
permgen(a, n - 1)
a[n], a[i] = a[i], a[n]
end
end
end
permgen(input, SIZE)