class Singleton { public: static Singleton* Instance() { // We need to ensure that we don't accidentally create two Singletons HANDLE hMutex = CreateMutex(NULL, FALSE, "MySingletonMutex"); WaitForSingleObject(hMutex, INFINITE); // Create the instance of the class. // Since it's a static variable, if the class has already been created, // It won't be created again. static Singleton myInstance; // Release our mutex so that other application threads can use this function ReleaseMutex( hMutex ); // Free the handle CloseHandle( hMutex ); // Return a pointer to our mutex instance. return &myInstance; } // Any other public methods protected: Singleton() { // Constructor code goes here. } ~Singleton() { // Destructor code goes here. } // And any other protected methods. }