; Characters (*.c), can be ASCII or UNICODE depending on compiler setting Define.c AChar='A' ; defines as *.a it will be ASCII and *.u is always UNICODE Define.a A='b' Define.u U='水' ; Strings is defined as **.s or ending with '$' Define.s AStrion ="String #1" Define BStrion.s ="String #2" Define CString$ ="String #3" ; Fixed length stings can be defined if needed Define XString.s{100} ="I am 100 char long!" ; '"' can be included via CHR() or its predefined constant Define AStringQuotes$=Chr(34)+"Buu"+Chr(34)+" said the ghost!" Define BStringQuotes$=#DOUBLEQUOTE$+"Buu"+#DOUBLEQUOTE$+" said yet a ghost!"