pp(Point.new); # => Point at 0,0 var p = Point(1, 2); # create a point pp(p); # => Point at 1,2 say p.x; # => 1 p.y += 1; # add one to y pp(p); # => Point at 1,3 var c = Circle(4,5,6); # create a circle var d = c.clone; # make a clone of it d.r = 7.5; # and change the radius to 7.5 pp(c); # => Circle at 4,5 with radius 6 pp(d); # => Circle at 4,5 with radius 7.5