#!/usr/bin/env python #-*- coding: utf-8 -*- from OpenGL.GL import * from OpenGL.GLUT import * def paint(): glClearColor(0.3,0.3,0.3,0.0) glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) glShadeModel(GL_SMOOTH) glLoadIdentity() glTranslatef(-15.0, -15.0, 0.0) glBegin(GL_TRIANGLES) glColor3f(1.0, 0.0, 0.0) glVertex2f(0.0, 0.0) glColor3f(0.0, 1.0, 0.0) glVertex2f(30.0, 0.0) glColor3f(0.0, 0.0, 1.0) glVertex2f(0.0, 30.0) glEnd() glFlush() def reshape(width, height): glViewport(0, 0, width, height) glMatrixMode(GL_PROJECTION) glLoadIdentity() glOrtho(-30.0, 30.0, -30.0, 30.0, -30.0, 30.0) glMatrixMode(GL_MODELVIEW) if __name__ == '__main__': glutInit(1, 1) glutInitWindowSize(640, 480) glutCreateWindow("Triangle") glutDisplayFunc(paint) glutReshapeFunc(reshape) glutMainLoop()