Program OpenGLDemo; uses SysUtils, ctypes, gl, Glut; procedure paint; cdecl; begin glClearColor(0.3,0.3,0.3,0.0); glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT); glShadeModel(GL_SMOOTH); glLoadIdentity(); glTranslatef(-15.0, -15.0, 0.0); glBegin(GL_TRIANGLES); glColor3f(1.0, 0.0, 0.0); glVertex2f(0.0, 0.0); glColor3f(0.0, 1.0, 0.0); glVertex2f(30.0, 0.0); glColor3f(0.0, 0.0, 1.0); glVertex2f(0.0, 30.0); glEnd(); glFlush(); end; procedure reshape(width, height: cint); cdecl; begin glViewport(0, 0, width, height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(-30.0, 30.0, -30.0, 30.0, -30.0, 30.0); glMatrixMode(GL_MODELVIEW); end; begin glutInit(@argc, @argv); glutInitWindowSize(640, 480); glutCreateWindow('Triangle'); glutDisplayFunc(@paint); glutReshapeFunc(@reshape); glutMainLoop(); end.