void setup() { size(400, 400); fill(255, 64); frameRate(2); } void draw() { int num = fibonacciNum(frameCount); println(frameCount, num); rect(0,0,num, num); if(frameCount==14) frameCount = -1; // restart } int fibonacciNum(int n) { return (n < 2) ? n : fibonacciNum(n - 1) + fibonacciNum(n - 2); }