let Player = function(dice, faces) { this.dice = dice; this.faces = faces; this.roll = function() { let results = []; for (let x = 0; x < dice; x++) results.push(Math.floor(Math.random() * faces +1)); return eval(results.join('+')); } } function contest(player1, player2, rounds) { let res = [0, 0, 0]; for (let x = 1; x <= rounds; x++) { let a = player1.roll(), b = player2.roll(); switch (true) { case (a > b): res[0]++; break; case (a < b): res[1]++; break; case (a == b): res[2]++; break; } } document.write(`

Player 1 (${player1.dice} × d${player1.faces}): ${res[0]} wins
Player 2 (${player2.dice} × d${player2.faces}): ${res[1]} wins
Draws: ${res[2]}
Chances for Player 1 to win: ~${Math.round(res[0] / eval(res.join('+')) * 100)} %

`); } let p1, p2; p1 = new Player(9, 4), p2 = new Player(6, 6); contest(p1, p2, 1e6); p1 = new Player(5, 10); p2 = new Player(6, 7); contest(p1, p2, 1e6);