INCLUDE "H6:RGBIMAGE.ACT" ;from task Bitmap RGB black,yellow,violet,blue PROC DrawImage(RgbImage POINTER img BYTE x,y) RGB c BYTE i,j FOR j=0 TO img.h-1 DO FOR i=0 TO img.w-1 DO GetRgbPixel(img,i,j,c) IF RgbEqual(c,yellow) THEN Color=1 ELSEIF RgbEqual(c,violet) THEN Color=2 ELSEIF RgbEqual(c,blue) THEN Color=3 ELSE Color=0 FI Plot(x+i,y+j) OD OD RETURN PROC Main() RgbImage img BYTE CH=$02FC,width=[80],height=[60] BYTE ARRAY ptr(14400) BYTE i,x,y,c Graphics(7+16) SetColor(0,13,12) ;yellow SetColor(1,4,10) ;violet SetColor(2,8,6) ;blue SetColor(4,0,0) ;black RgbBlack(black) RgbYellow(yellow) RgbViolet(violet) RgbBlue(blue) InitRgbImage(img,width,height,ptr) FillRgbImage(img,blue) FOR i=1 TO 1000 DO c=Rand(3) x=Rand(width) y=Rand(height) IF c=0 THEN SetRgbPixel(img,x,y,yellow) ELSEIF c=1 THEN SetRgbPixel(img,x,y,violet) ELSE SetRgbPixel(img,x,y,black) FI OD DrawImage(img,(160-width)/2,(96-height)/2) DO UNTIL CH#$FF OD CH=$FF RETURN