// version 1.0.6 fun gammaStirling(x: Double): Double = Math.sqrt(2.0 * Math.PI / x) * Math.pow(x / Math.E, x) fun gammaLanczos(x: Double): Double { var xx = x val p = doubleArrayOf( 0.99999999999980993, 676.5203681218851, -1259.1392167224028, 771.32342877765313, -176.61502916214059, 12.507343278686905, -0.13857109526572012, 9.9843695780195716e-6, 1.5056327351493116e-7 ) val g = 7 if (xx < 0.5) return Math.PI / (Math.sin(Math.PI * xx) * gammaLanczos(1.0 - xx)) xx-- var a = p[0] val t = xx + g + 0.5 for (i in 1 until p.size) a += p[i] / (xx + i) return Math.sqrt(2.0 * Math.PI) * Math.pow(t, xx + 0.5) * Math.exp(-t) * a } fun main(args: Array) { println(" x\tStirling\t\tLanczos\n") for (i in 1 .. 20) { val d = i / 10.0 print("%4.2f\t".format(d)) print("%17.15f\t".format(gammaStirling(d))) println("%17.15f".format(gammaLanczos(d))) } }