Point = Struct.new(:x, :y) def distance(p1, p2) Math.hypot(p1.x - p2.x, p1.y - p2.y) end def closest_bruteforce(points) mindist, minpts = Float::MAX, [] points.combination(2) do |pi,pj| dist = distance(pi, pj) if dist < mindist mindist = dist minpts = [pi, pj] end end [mindist, minpts] end def closest_recursive(points) return closest_bruteforce(points) if points.length <= 3 xP = points.sort_by(&:x) mid = points.length / 2 xm = xP[mid].x dL, pairL = closest_recursive(xP[0,mid]) dR, pairR = closest_recursive(xP[mid..-1]) dmin, dpair = dL= dmin dist = distance(yP[i], yP[k]) if dist < closest closest = dist closestPair = [yP[i], yP[k]] end end end [closest, closestPair] end points = Array.new(100) {Point.new(rand, rand)} p ans1 = closest_bruteforce(points) p ans2 = closest_recursive(points) fail "bogus!" if ans1[0] != ans2[0] require 'benchmark' points = Array.new(10000) {Point.new(rand, rand)} Benchmark.bm(12) do |x| x.report("bruteforce") {ans1 = closest_bruteforce(points)} x.report("recursive") {ans2 = closest_recursive(points)} end