: ceasar ( c n -- c ) over 32 or [char] a - dup 0 26 within if over + 25 > if 26 - then + else 2drop then ; : ceasar-string ( n str len -- ) over + swap do i c@ over ceasar i c! loop drop ; : ceasar-inverse ( n -- 'n ) 26 swap - 26 mod ; 2variable test s" The five boxing wizards jump quickly!" test 2! 3 test 2@ ceasar-string test 2@ cr type 3 ceasar-inverse test 2@ ceasar-string test 2@ cr type