// declare a nil map variable, for maps from string to int var x map[string]int // make an empty map x = make(map[string]int) // make an empty map with an initial capacity x = make(map[string]int, 42) // set a value x["foo"] = 3 // getting values y1 := x["bar"] // zero value returned if no map entry exists for the key y2, ok := x["bar"] // ok is a boolean, true if key exists in the map // removing keys delete(x, "foo") // make a map with a literal x = map[string]int{ "foo": 2, "bar": 42, "baz": -1, }