using System; using System.Drawing; using System.Windows.Forms; namespace BasicAnimation { class BasicAnimationForm : Form { bool isReverseDirection; Label textLabel; Timer timer; internal BasicAnimationForm() { this.Size = new Size(150, 75); this.Text = "Basic Animation"; textLabel = new Label(); textLabel.Text = "Hello World! "; textLabel.Location = new Point(3,3); textLabel.AutoSize = true; textLabel.Click += new EventHandler(textLabel_OnClick); this.Controls.Add(textLabel); timer = new Timer(); timer.Interval = 500; timer.Tick += new EventHandler(timer_OnTick); timer.Enabled = true; isReverseDirection = false; } private void timer_OnTick(object sender, EventArgs e) { string oldText = textLabel.Text, newText; if(isReverseDirection) newText = oldText.Substring(1, oldText.Length - 1) + oldText.Substring(0, 1); else newText = oldText.Substring(oldText.Length - 1, 1) + oldText.Substring(0, oldText.Length - 1); textLabel.Text = newText; } private void textLabel_OnClick(object sender, EventArgs e) { isReverseDirection = !isReverseDirection; } } class Program { static void Main() { Application.Run(new BasicAnimationForm()); } } }