#include #include #define pi M_PI typedef struct{ double x,y; }vector; vector initVector(double r,double theta){ vector c; c.x = r*cos(theta); c.y = r*sin(theta); return c; } vector addVector(vector a,vector b){ vector c; c.x = a.x + b.x; c.y = a.y + b.y; return c; } vector subtractVector(vector a,vector b){ vector c; c.x = a.x - b.x; c.y = a.y - b.y; return c; } vector multiplyVector(vector a,double b){ vector c; c.x = b*a.x; c.y = b*a.y; return c; } vector divideVector(vector a,double b){ vector c; c.x = a.x/b; c.y = a.y/b; return c; } void printVector(vector a){ printf("%lf %c %c %lf %c",a.x,140,(a.y>=0)?'+':'-',(a.y>=0)?a.y:fabs(a.y),150); } int main() { vector a = initVector(3,pi/6); vector b = initVector(5,2*pi/3); printf("\nVector a : "); printVector(a); printf("\n\nVector b : "); printVector(b); printf("\n\nSum of vectors a and b : "); printVector(addVector(a,b)); printf("\n\nDifference of vectors a and b : "); printVector(subtractVector(a,b)); printf("\n\nMultiplying vector a by 3 : "); printVector(multiplyVector(a,3)); printf("\n\nDividing vector b by 2.5 : "); printVector(divideVector(b,2.5)); return 0; }