class Main { static const Float PI := 0.0f.acos * 2 // we need to precompute PI static Float randomNormal () { return (Float.random * PI * 2).cos * (Float.random.log * -2).sqrt } public static Void main () { mean := 1.0f sd := 0.5f Float[] values := [,] // this is the collection to fill with random numbers 1000.times { values.add (randomNormal * sd + mean) } } }