//Aamrun, 2nd July 2022 int incr = 0, angle, i, length; float x,y,x1,y1; double factor = PI/180; void setup() { size(1000, 1000); stroke(255); } void draw() { background(51); incr = (incr + 5)%360; x = width/2; y = height/2; length = 5; angle = incr; for(i=1;i<=150;i++){ x1 = x + (float)(length*Math.cos(factor*angle)); y1 = y + (float)(length*Math.sin(factor*angle)); line(x,y,x1,y1); length += 3; angle = (angle + incr)%360; x = x1; y = y1; } }