package hu.pj.obj; public class Item { protected String name = ""; protected int weight = 0; protected int value = 0; protected int bounding = 1; // the maximal limit of item's pieces protected int inKnapsack = 0; // the pieces of item in solution public Item() {} public Item(Item item) { setName(item.name); setWeight(item.weight); setValue(item.value); setBounding(item.bounding); } public Item(int _weight, int _value) { setWeight(_weight); setValue(_value); } public Item(int _weight, int _value, int _bounding) { setWeight(_weight); setValue(_value); setBounding(_bounding); } public Item(String _name, int _weight, int _value) { setName(_name); setWeight(_weight); setValue(_value); } public Item(String _name, int _weight, int _value, int _bounding) { setName(_name); setWeight(_weight); setValue(_value); setBounding(_bounding); } public void setName(String _name) {name = _name;} public void setWeight(int _weight) {weight = Math.max(_weight, 0);} public void setValue(int _value) {value = Math.max(_value, 0);} public void setInKnapsack(int _inKnapsack) { inKnapsack = Math.min(getBounding(), Math.max(_inKnapsack, 0)); } public void setBounding(int _bounding) { bounding = Math.max(_bounding, 0); if (bounding == 0) inKnapsack = 0; } public void checkMembers() { setWeight(weight); setValue(value); setBounding(bounding); setInKnapsack(inKnapsack); } public String getName() {return name;} public int getWeight() {return weight;} public int getValue() {return value;} public int getInKnapsack() {return inKnapsack;} public int getBounding() {return bounding;} } // class