fn drawBarRow _bmp _row _width _number _inverse= ( local dir = if _inverse then 1 else -1 if not _inverse then ( setpixels _bmp [0,_row] (for i in 1 to (_width/_number) collect (black)) for i = (_width/_number) to _width by (_width/_number) do ( local loopPosition = i/(_width-(_width/_number)) as float local colorsArr = for c in 1 to (_width/_number) collect (white*loopPosition) setpixels _bmp [i,_row] colorsArr ) return _bmp ) else ( setpixels _bmp [0,_row] (for i in 1 to (_width/_number) collect (white)) for i = _width to (_width/_number) by ((_width/_number)*-1) do ( local loopPosition = 1.0-(i/(_width-(_width/_number))) as float local colorsArr = for c in 1 to (_width/_number) collect (white*loopPosition) setpixels _bmp [i,_row] colorsArr ) return _bmp ) ) fn bitmap_verticalBars = ( local width = (sysinfo.desktopsize).x local height = (sysinfo.desktopsize).y local theBitmap = bitmap width height color:white local row = 0 while row <= (height-1) do ( local barNumber = 0 case of ( (row < (height/4)): (barNumber = 1) (row >= (height/4) and row < (height/2)): (barNumber = 2) (row >= (height/2) and row < (height-(height/4))): (barNumber = 3) (row >= (height-(height/4))): (barNumber = 4) default: return theBitmap ) case barNumber of ( 1: ( theBitmap = drawBarRow theBitmap row width 8 false ) 2: ( theBitmap = drawBarRow theBitmap row width 16 true ) 3: ( theBitmap = drawBarRow theBitmap row width 32 false ) 4: ( theBitmap = drawBarRow theBitmap row width 64 true ) ) row += 1 -- ) return theBitmap ) b = bitmap_verticalBars() display b