import forms; import extensions; public class MainWindow : SDIDialog { Button btmIncrement; Button btmRandom; Edit txtNumber; constructor new() <= super new() { btmIncrement := Button.new(); btmRandom := Button.new(); txtNumber := Edit.new(); self .appendControl(btmIncrement) .appendControl(btmRandom) .appendControl(txtNumber); self.Caption := "Rosseta Code"; self.setRegion(100, 100, 180, 140); txtNumber.setRegion(20, 7, 140, 25); txtNumber.Caption := "0"; btmIncrement.setRegion(20, 35, 140, 25); btmIncrement.Caption := "Increment"; btmIncrement.onClick := (args){ self.onButtonIncrementClick() }; btmRandom.setRegion(20, 65, 140, 25); btmRandom.Caption := "Random"; btmRandom.onClick := (args){ self.onButtonRandomClick() }; } private onButtonIncrementClick() { var number := txtNumber.Value.toInt(); number := number + 1; self.changeTextBoxValue(number) } private onButtonRandomClick() { if(messageDialog.showQuestion("Inf", "Really reset to random value?")) { self.changeTextBoxValue(randomGenerator.nextInt(99999999)) } } private changeTextBoxValue(number) { txtNumber.Caption := number.toString() } }